Guild Info

Charter

After World wants to be a dominate guild on our server and allow our members the satisfaction of accomplishing everything the game has to offer and get rewarded for it frequently. We do not want to implement a bunch of little mickey mouse rules that just members crazy and force them to look for fun elsewhere. Warhammer is meant to be fun for all, everything you do in a game should be fun first and that is the path we are taking here at After World. Our rules include but are not limited to:

- Red = Dead: we don't gain realm points by chatting to Order players and helping the complete objectives. This game is about WAR and the more Order we kill, regardless of level difference or fainess involved, the more our faction will be rewarded.


- Always help your faction: if you come across a member of our faction outnumbered by several Order players, get invoved and help kill the Order players. You don't gain self pride, experience or realm points for running away and leaving your faction to die. It doesn't matter if they are an After World member or not, they are your faction member and you as well as all of us are effected by every single battle or fight that takes place.


- Be active: The goals of After World are such that we need an active an active playerbase to accomplish them. While we understand that everybody can't log in everyday, we do expect a certain percentage of the guild to be active enough for us to accomplish our guld goals. Inactivity will result in demotions and an eventual removal form the guild.